This was a pretty interesting demo. The atmosphere was quite tense, and I'm grateful there were no cheap jumpscares or sudden deaths. I'm definitely piqued by the camera mechanic as well, and I hope to see more use out of it regarding puzzles and whatnot.
Lastly, I'm very happy there was some lore provided in the demo. Demos often throw you into situations with little to no information about the world itself. I find a good plot and interesting premise to be refreshing and an important backbone to a game itself so I hope it'll get fleshed out.
One question I do have is what happens if you run out of film in the actual game? I'm assuming the game provides an option to restart the level or something. Another thing I was a bit annoyed by was how to open the doors. I had assumed using items were either automatic or you had to press E to open it. I think adding a prompt stating that you actually have to use the mouse while interacting with it would be nice to know. Overall, I enjoyed this despite being a coward when it comes to horror games.
Great job! ฅ/ᐠ。ᆽ。ᐟ \