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(+1)

This was a pretty interesting demo. The atmosphere was quite tense, and I'm grateful there were no cheap jumpscares or sudden deaths.  I'm  definitely piqued by the camera mechanic as well, and I hope to see more use out of it regarding puzzles and whatnot.  

Lastly, I'm very happy there was some lore provided in the demo. Demos often throw you into situations with little to no information about the world itself.  I find a good plot and interesting premise to be refreshing and an important backbone to a game itself  so I hope it'll  get fleshed out.

One question I do have is what happens if you run out of film in the actual game? I'm assuming the game provides  an option to restart the level or something. Another thing I was a bit annoyed by was how to open the doors. I had assumed using items were either automatic or you had to press E to open it. I think adding a prompt stating that  you actually have to use the mouse while interacting with it would be nice to know. Overall,  I enjoyed this despite being a coward when it comes to horror games.  

Great job! ฅ/ᐠ。ᆽ。ᐟ \

(1 edit)

Thankyou so much for taking your time to play it and giving us awesome feedback :D We tried to make the player feel comfortable in the story but at the same time terrified of being there! we gave the right and necessary (in terms of information about whats happening and whats happened), the story has much more to tell, but for that we will have to wait for the final version! Thank you so much for everything! 

PS: if you run out of film (in the demo) you will have to restart the game , with ESC you open the menu. But we have different plans for that in the full version of the game :D

Hello there! We have just launched our official trailer and Steam page! Make sure you take a look at it and add to Wishlist!