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(+1)

Very nice shooter! I always enjoy procedural generation, and in this game it’s quite good. I wish that the enemy count was a bit higher, because some levels didn’t have any or had only 1.

Also, I found a small trick that lets you easily get the crystal: enter the room, destroy the front turrets, leave it immediately, enter it again, and run like hell (get it?) to the crystal. :-P

By the way: if you go to “Edit game” and add “Ludum Dare 48” tag, and then “Metadata” -> “External Links” and add the link to your game on LD, your game will be featured with other entrants on Itch and there will be a banner on your game page like this.

(+1)

Thanks a lot for positive feedback and the tag hint, didn’t know that! Running like hell was indeed intended to be a way to get there, but most people seem not to be that good with controls, though.

No problem! The tag thing honestly needs to be documented better. I only found out about it by looking at other game pages.

I didn’t find the controls difficult, besides them being a bit too “smooth”. But this is what I would expect from a tank game. Tanks aren’t exactly easy to drive. :-)