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Hello all! A very exciting update - you can now download and try the game prototype here for free!

We are looking for feedback, so please give it a try (for Windows or Mac OSX). Use the in-game feedback button to share your thoughts and ideas. Indeed, this is only a prototype of the primary hijacking mechanism of the game, so don’t expect hours of content and a polished story. It’s more like minutes of gameplay, and no story at all, but hopefully still fun to play.

A lot has been updated since that last devlog post here. Kitten & I worked hard to make this prototype build polished and functional. While there may not be a lot of content to the game yet, we are focussing in on the core mechanicm of hijacking cars at high speed. Please let us know how we did!

Updates include:

  • Some more vibrant colors!
  • Cars populate on the road
  • Cars have some basic AI to follow lanes, change lanes, and avoid other vehicles
  • The core hijacking mechanism was implemented
  • New secret area is unlocked after you hijack each of the three different car models at least once. I wonder what it is??
  • More user setting controls, dictating traffic density, toggle shadows, and clearer button for giving feedback
  • User prompt “toast” banners appear to give help to the user, e.g. if they haven’t hijacked any cars after playing a short while.

See some current gameplay in the announcement video here: