Hello all! A very exciting update - you can now download and try the game prototype here for free!
We are looking for feedback, so please give it a try (for Windows or Mac OSX). Use the in-game feedback button to share your thoughts and ideas. Indeed, this is only a prototype of the primary hijacking mechanism of the game, so don’t expect hours of content and a polished story. It’s more like minutes of gameplay, and no story at all, but hopefully still fun to play.
A lot has been updated since that last devlog post here. Kitten & I worked hard to make this prototype build polished and functional. While there may not be a lot of content to the game yet, we are focussing in on the core mechanicm of hijacking cars at high speed. Please let us know how we did!
Updates include:
- Some more vibrant colors!
- Cars populate on the road
- Cars have some basic AI to follow lanes, change lanes, and avoid other vehicles
- The core hijacking mechanism was implemented
- New secret area is unlocked after you hijack each of the three different car models at least once. I wonder what it is??
- More user setting controls, dictating traffic density, toggle shadows, and clearer button for giving feedback
- User prompt “toast” banners appear to give help to the user, e.g. if they haven’t hijacked any cars after playing a short while.
See some current gameplay in the announcement video here: