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(+1)

Its a cool game but I don't understand how the watering works so I didn't survive wave 2. I used the watering can so many times on the flower, above the flower, beside the flower etc. and nothing worked. Sometimes a plant got watered but I don't know how I did that. Maybe explain more on how to water the plants or improve the watering recognition.

But except the watering thing this game has potential. I've never saw a tower defense game with a grow theme and a "take care of plants mechanic".

Flowers that are very very strong but also have to grow like the vegetables and maybe even get attacked by enemys would be a cool feature to add

(1 edit) (+1)

Thank you :)

The watering can but is really unfortunate, it worked really well up until 1.5 hours before submission, but we had to change it from an object that follows the mouse to a cursor to fix another bug. It also only seems to be an issue with the web version.


The growing of flowers was actually a planned feature, but we didn't have time to fully implement it for the flowers.