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I think it's a good first try.  All the issues are something that could be fixed with time.

The biggest I noticed is the intro text said spacebar was jump but it's actually the up arrow.  Adding some clues on where the player should be going would also help, but I made it to the end just by being curious and jumping down pits.

You're right, the player is kind of left on their own to figure out if a jump is safe or not which is not the best game design.

Thanks for commenting and taking the time to leave some feedback. I'm not sure if I'll revisit this since the code is so messy but I appreciate it nonetheless.