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Thank you so much! The learning curve was quite difficult to judge but I'm glad you managed to enjoy the game :)

At first we didn't want a pause button as we wanted the game to be quite fast paced and frantic. After the game grew a bit we did actually decide to add a pause. We implemented it a day or so before the deadline but sadly it started to cause strange delays and other bugs with the "mirror image" playbacks. Because of that we had to remove it. It's something we might try to add back in if we continue adding improvements to the game.

Cheers!

The only glitch I noticed so far is, that the level is not reset before the next turn (with a now Mirror Player) starts. But that could allow for speedruns :-D

Haha - yeah. Were were aware of that but it didn't seem exploitable - we probably should fix it as some smart person WILL figure out how to exploit it!