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(+1)

Pretty creative, and I really liked the characterisation :)

I do wonder if there’s a way of give the player some agency against the keys being removed. I had a section where it disabled space four three times in a row and all I could do was just stand there (it was even worse when it started shooting!).

Maybe extending the mechanic so that you can always move, but jump (or a new dash, etc.) gets stuck on/off as well? So there’s always something the player can do.