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Interesting game with a great art style, the battle system looks so interesting but for some reason I couldn't  get the hang of it (Sometimes when there is 2 or more shields I missed even tho I pushed the right arrows) and the first fight was so confusing, I am glad You let us go minus on hits!

While the concept is interesting I felt it became quite repetitive after a short while (Te same enemy 3 times in a row etc), and the great comedy banter between such great characters felt like the main thing happening and not the battles.

All of that being said, just 5 days? absolutely amazing work, you created a combat system simple enough for a short game but that can be expanded upon if necessary (like the axe) and it really feels like a sort of tabletop adventure, good job!

(+1)

Ah cheers so much for taking the time to play all the way through, I really appreciate it! :D The battle system was poorly explained at the start I'm afraid, my fault. Basically if there is a shield up ^, you can press < or > to go around it, all you have to do is press where the shield *isn't* but that's not exactly what I said in the tutorial! Pressing down activates the axe, which if not charged results in a fail. It was worded poorly, I'll fix it as soon as the voting is over next week. Also pressing the arrows to start is SO un-obvious, thank you for working it out! I'd been building the game like crazy for days and it didn't occur to me at all that people wouldn't know to press the arrow keys before they've played the game? Oof! But yeah thanks for playing I'm glad you had some fun! :D