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I'd love to play more like this. The story gets off to a good start, and good audio always adds a lot to interactive fiction. It's obviously spot-on for the jam theme too.

My main problem with this is how easy it is to get killed off (I think I may have died at the earliest opportunity, and it wasn't by doing anything that seemed stupid in hindsight) compared to how hard it is to get back to where you were. It takes a lot longer to listen to something than it does to skip over written text you've already seen, so there's no way I'm going to sit through the entire introduction (right back to the content warning at the very beginning) to have another go. It desperately needs a button to skip sections, an option to restart from the beginning of the current scene, or ideally both.

The other issue is the quality of the writing - the grammar is poor, though I do like what I heard of the story. You could do with a writer/editor (and ideally someone with a solid understanding of how to put together a branching narrative, to make sure the choices all work well). I wouldn't mind taking a look myself at some point if you're planning to do more with this particular game, though I'd understand if it was just a small project for this particular jam.

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Thank you for the comments! So… About the scenes, I forgot to put it in the tutorial, but by pressing space bar or enter, it advances to the next scene! Sorry. I agree about the story! Actually, I ended up doing everything myself, in a little over a week … I couldn’t refine it as much as I would like… But, with improvements in the code, I may be able to come up with something better! Once again, thanks for the comments!

Ah, thanks! I might come back and have another go now I know how to skip ahead - I tried Enter after dying but it kept restarting the "Welcome, this is an experimental game..." message so I assumed it simply worked as a restart button throughout.