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Hello ShiftBacktick,

 

Y absolutely love this experience too. The desert of this low-gravity moon, the relaxing sound ambiance, the sensation of speed when rolling fast and bumping in the ice with my vibrating Xbox 360 game controller provide some hardly describable pleasure.

 

Moreover, the crafting system gives a goal to the exploration, which is really cool.

 

Yesterday, just for fun, I climbed to 50km with the jump jet ... I know this takes a while. I wanted to see if the synths could support this and render the terrible speed I would have when falling just before hitting the ground. This was incredible ... no sound stuttering but an extremely hypnotic synthetic atmosphere.

 

One possible bug however. I have the impression pushing the left stick left and right cause the exosuit to go backward and forward, instead of strafing left/right. Could you check and confirm?

 

Again, thank you for your work.

 

Olivier

Hi Oliver! Thanks for playing. I’m delighted that you’re enjoying your time in the E.X.O.

I love how much you tested the limits of the game because I deliberately didn’t add any. In real life I’m sure you’d have escaped orbit! I believe things might start to break once you’ve traveled some 10^12 meters in a single direction due to rounding issues. That would take you over twelve thousand years to walk in-game!

To support altitudes and speeds this great, it might be cool to add new sounds like the atmosphere fading into a different soundscape or your exosuit burning on re-enty. I’ll think about this more.

I believe the left stick is working as intended. One thing to know is that strafing only works in bipedal mode; in wheeled mode it’s all forward and reverse. When your stick isn’t fully 90 degrees to the right or left, it will be detected as slightly up or down. I can try to shape the input better in these scenarios.

Thanks for the report. Cheers!

Hi,


OK, I had not realized that strafing only works in bipedal mode. Maybe I should have read the documentation more.


No need to bother with shaping the inputs in my opinion. 


Thanks very much.