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(+1)

That was a good ten minutes of play. The visuals were awesome and the physics were petty good (compared to other jam game platformers anyways). I got confused at the three table point til I read a comment that I could throw them below me. Props to you for not using pre-made assets. The only weak point is the audio, but I can't knock that too hard. I tried making my game with the point of not using pre-made assets too but I caved on the music and used a royalty free track because I ran out of time to make anything good. If I had tried, I probably would not have done any better than a simple atmospheric track with the time I had.

You definitely need to include his sister, "Help, I'm trapped in a driver's licence factory", in future versions. She could be tapped someplace where people get trapped and Bobby has got to save her. (Like in a passport factory or something, IDK.)

Anyways, peeps can check my game about accumulating an excessive amount of moles here (Sorry, but gots to plug it while I can too :-P): https://itch.io/jam/xkcdgamejam/rate/196142

(+1)

Thanks! Yup, I'm always in Ludum Dare compo mode so no using pre-made assets ;)