Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+2)

Have you tried using Neutralinojs (https://neutralino.js.org/) instead of Node-Webkit? Here's a comparison: https://github.com/neutralinojs/evaluation

Cool! Thank! according to the description of "Neutralinojs" it is interesting.

There is something wrong with the current version,  I am following this tutorial https://neutralino.js.org/docs/getting-started/your-first-neutralinojs-app

Mac and Win gave me the same error. Perhaps I did not understand something or did something wrong)

(2 edits)

It works for me and there are no errors (Windows 10)



(+1)

There is a warning on GitHub that macOS 11 API not supported.

"Neutralinojs" works with the WebView component just like framework "Cordova", which is why the assemblies are so small.This makes it highly dependent on the operating system, unlike "Electron" and "NW.js" which contains the web engine "Chromium" inside.

Thanks for info, maybe I can export projects from "Tuesday JS" for PC using "Neutralinojs" 🤜🤛

You are welcome. I hope the information will be useful. Alternatively, you can give the user a choice of platform for assembly. And at his discretion (and testing) there will be a "small" assembly or a "large"