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Kirill Live

A member registered Feb 05, 2020 · View creator page →

Creator of

Recent community posts

Hello! Yes! 

I have not encountered such a problem before, perhaps something is blocking the execution of from the editor code. Such actions may be caused by antivirus programs or ad blockers.

Good job!


2. Saving to a folder is currently possible in the Desktop and Android versions, but not in the browser version.  

1. There is a DE language, but it is named as "German".  I was also confused by this name, but it is present in many lists of languages that I have seen.  "Dutch" is listed as "NL Nederlands" 

I don't know why this classification, if there is a mistake then I need help understanding this problem in order to fix it.

Yes! Telegram has limitations, but the main functions can be used in the Telegram bot

if you are talking about the "Terrain map" plugin, then it is automatically disabled

"Create APK file on an android device, without using PC"

There are online services for converting a zip archive html to apk, but I can’t recommend a specific service. there are difficulties with the publication of such games in GooglePlay

"how to make smooth transitions of character sprites?"
Yes, in the sprite settings there is an "animation" section, in which you can set the "time transform" and for the specified time there will be a smooth animation of changes between the same sprite objects. You can do this using "Opacity" option and two sprites.

"only one folder is needed, in which all the resources are located? Can't split into folders?"
There can be any hierarchy of files in the working folder, but the editor will display all files without folders, I understand that this creates difficulties, but this problem will be fixed in the future.

The editor can work offline and does not have a connection to the server. You need to restart the editor.
But this error probably appears after some event, If there is information on how to reproduce this problem, then I can fix it.

When choosing a working folder for a project, the editor automatically finds all the graphic files that are in it (png and jap are supported).

If you make changes to a folder, then the editor may not recognize this, in which case you need to update the contents of the working folder here:


I checked it is opening, You will also need the "" file,
 I've added it here:

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I posted the plugins in a post with code "" and ""

you need to unpack the archive, and move the folders with plugins to the directory: Construct 2/exporters/html5/plugins

then start the editor and open the project

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I can't see the source at the moment, I'll try to figure it out later. can you give more information about the problem?

game in language english

the source code for Construct 2 is on my Patreon page

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The web version can work on a 32-bit system, Probably the browser is overloaded with animations and the number of objects.

try enabling lines in settings

Thanks for the information about the problem, it is unlikely that this is related to the time of use, most likely the error appears after using some function.

Can you describe what you did before the problem appeared?

Thanks! interesting idea! I added changes


interactive story where you can influence the plot

I'm working on it now, I also plan to add other figures

Cool! 👍


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Sorry I didn't notice what project you were asking about, I thought you were talking about ascii art paint.

in the project settings, you can specify a global font from those provided in the system, or in the fonts section, you can specify the file and name for your own font.

There are some interesting things on that I didn't think of. i also wanted to add animation capabilities.
Choosing and adding a font, I want to add in the next update,
but with geometric shapes, I still don’t know how best to do it, using different symbols, or only one selected one.

Wow! told about your games on the eastern european Game Developers portal.

Ok! I figured out what's error, I'll try to fix it. Thanks for the example!

very nicely done, good colors

Wow, this is amazing! great job!
Can I add a link to this game to the Tuesday JS page?

I forgot to say that sprites can be used on buttons.

what you described i think it will help you


Probably the best way is to manually reset all variables to their initial  state (specify the value that should be initially) when clicking on the select button with the "Start block" option.

An easier way is to use a JavaScript command to reload the page. but in this option you need to disable the autosave function and it probably won't work in preview


another option will work, if you don't allow the user to save progress on their own, then you can  "Save stage"  at start and use the "Load stage" function at the restart location

Thanks! If you have any more problems or questions write to me.

Sorry, I made a error, forgot to add the hide map feature.

I think you need something like this?

I fixed the issue, but the updated version is only available online on github:

In a few days I will make a release for other platforms, forgive me for this inconvenience )

No problem, any feedback is important to me, it helps to make the editor better.
With variables, I will think about how it is possible to solve this problem.

Hey! Thanks!
I'll try to make the screen orientation for android. but this will need to be tested.
This problem can be solved by splitting the screen if your device supports this feature.

"Also having a condition for a dialog to appear only if certain variable is toggled would be nice."

If I understand you correctly, then perhaps you need "Legacy choice" function. using it, you can set the condition for determining the next block, depending on the value in the variable

Hey! Thanks!

There is no such function, but it is easy to do, I will add it in the next update.

you can download the alpha version here (free)

My favorite podcast ))))

Thanks! yes, you can sell games created with this editor, and you can also use the source code to tailor the editor to your needs.

Yes! it runs on JavaScript and this language can be used to modify the project.