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Hi Michael! 

Played your game for a while, here is my short review (tried to refer to your topics):) 

First let me just say that I really enjoyed your game, and with some touch ups I think it could be great.  Second, Music is pretty good, maybe add some more sound FX when you hit the blue cubes or when your ball fall into space for example. Third, regarding the controls, I think something is a bit off there, the forward movement of the ball wasn't the natural forward I expected it to be - maybe add buttons to rotate the camera? or somehow indicate the ball direction? Forth, The score, I didn't really understand it, but it seems to be working for me so I wouldn't change it for now. And last, the game design is great! Loved the orange boards that I could push to cross over to the next platform :)

I hope this review was helpful :)

Feel free to ping me on Twitter (@ShiffulS) and I'll share your game :) 

Shifful

Hi Shifful,

many thanks for your kind review!

I like your ideas. I already had this expectation that the controls feel a little bit off. When I presented this game to some of my friends they told me same. Have you tried to activate the "Gamepad controls" in the HUD of the gameplay? There you can change the way the direction vectors for the ball. In the final game I will fix this completely, maybe I'll let a kind of option entry for those who prefer the direct axis control. With indicating the direction could be interesting, I'll think about a solution.

Regarding the score, I tried to explain it within the game with the prompts you'll get in the beginning. For example, the more distance you travel, the less points you'll get. When you lose a life, you lose also points and so on...

Thank you for kind offer for sharing my game on your twitter account. I'll come back to you later. Promised! =)

Michael