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(+1)

Awesome game, it's nice to see fellow Brazilians dedicating into game dev! 
I really like the way the shooting feels, the hit feedback is really juicy and the enemy death animation is nice. Just felt like some waves had big gaps between them, had to wait a few seconds for the next one to spawn.

(3 edits) (+1)

Yeah... I've been working for a few years now... but always isolated... This was my first Game Jam... I'm really happy with the results ^^

I usually just prototype the games and they kind of die from lack of motivation... My objective for this game was simply finish something with the most polishing I could... It makes me happy that people are appreciating the work I've done to polish this game.

About the waves... Unfortunately I was struggling to find the balance between story and gameplay... Without some play testing this looks like an impossible task... My first iteration everything was about 3x faster and there was no gap in anything... And it felt perfect for me... But when I tested with a friend... It was a horrible experience... The guy wasn't able to read any of the texts, and he just kept dying almost instantly...

This made me choose slow pacing instead of people don't being able to read the story... Maybe that wasn't the best choice for a bullet hell game jam... But well... Sometimes sacrifices have to be made.