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Thanks, glad you like the engine! Looking forward to see what you'll make with it! ^__^

One of my first (failed) GM projects back in the early 2000s was making a game in this style, but it just failed miserably... it felt great to finally be good enough at coding to tackle it :P

Well you did a great job with this! honestly it's worth more than what you're selling it for lol but it is always really nice to have it be affordable! I've been working on it with any free time I get and I was wondering, where would I go to change a monsters moves? I wasn't able to find it lol

Open the script init_monsters and scroll to the right a bit, and you'll find this block of code:


Edit that :)

(Moves are pairs [LearnLevel, MoveID] and a learn level of NONE means the monster always starts with it known)

(+1)

Okay thank you so much! You've done a lot to help everyone!