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I like the idea of freedom in a big battle, but you can almost tank every bullet and win by just shooting straight into the boss ship. I would rather give less health to the player, and make the patterns easier to dodge.

(+1)

Yes, it was a very big mistake not to do enough tests to balance the game; I tried to make the patterns as defined as possible, I put the bullets that can be destroyed with the intention of creating more space to dodge, I don't know if they fulfilled their function.

Thanks for playing.