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Really nice idea to have new levels all 10 seconds. At first I was expecting that for each level before the boss you gather "strength" for the actual boss fight and not only for the next level so I was a bit confused. The boss fight itself was really amazing. It felt super rewarding with the "No hits taken" mechanic  that the player gets a buff as a reward for not being hit by the boss. The levels in the boss fight itself were a really smart idea as the player can regain health and increase the odds of defeating the boss. Sadly even after several tries I did not manage to get past the first boss so maybe a checkpoint at half the health of the boss for noobs like me would have been nice ^^.

Graphics are minimalistic but also very clean so I liked the looks. Audio was fitting even though maybe the music was a bit silent. The SFX fit perfectly. Had fun playing, good job!

Thanks for the feedback! I'm glad to hear you enjoyed the boss fight. I definitely should've made it easier, or added a continue option so everyone can see the rest of the game. Thanks for checking my game out :D