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I'm a sucker for swarm missiles and glowy particles, so I love that part of the game. The Parkour/platforming part of the game feels quite... stiff, however, and it's tough to judge where the "bullets" are. 

Very original though, quite different from the other submissions I've played. 

(+1)

Thanks for the feedback! We focused too much on the level design and neglected smooth player movement, so I totally see where you're coming from!