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Hello DragonGino,

Free Enterprise is definitely source of inspiration.

I am happy that you like top down view during construction. Funny fact is, that it is not inspired by FE. Originaly construction should be realized using normal view, like most of RTS games, but I had issues with raycasting due to the camera angle, so I made construction camera  in 90° angle to the floor, as workaround. I will possibly add a button to switch to this top down view for normal gameplay, because I like it so much since then!

Tooltip for UI buttons is definitely planned and must have feature. I just did not figured out easy way to realize it, yet.

Workers have simple AI, so they should handle all task automaticaly. In near future, it will be posible to assign some workers to only some machines and set some priotities.

Regarding camera rotation, how does it sound to use Q and E for turning camera around, since we use WASD for movement? For arrow keys alternative would be something like / and * key for rotation aand + and - for zoom. 

I will add menu with Exit button in next update. It is actually alread done, but due to UI changes, it was never made public. I just got used to press Alt+F4 and completely forgot about this.

There are also two other topics you may find interesting:

https://itch.io/t/140872/factorico-factory-simulation-game

https://forum.unity.com/threads/factorico-factory-simulation-game.494391/

I had also added Facebook and Twitter links to the first post, where I also post update information. There is also wiki link up there, where we should have all information about the gameplay. And I just got idea to put those links into game itself!

Thank you very much for spending you time with Factorico and sharing your feedback.  I hope that I will prove value of feedback in next updates.

Regards,

Patrik.