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A sumo game that's hard to control!

I tried several times, but I never succeeded in hitting the bomb.

At first, I had no idea which direction I was going, but after I realized that the yellow side was the front, my control improved to the point where I could actually feel it.

Since there is only one light source, when the camera turns to a certain angle, the player's orientation is lost. If this is not intentional, additional light sources could be added. However, this could be interesting.

(+1)

you are absolutely right, sprites need to be better and i tried with more light but still was imperfect , never had worked with multiple lights.

need to learn that.