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This is wonderful! :) Thank you so much for making and sharing with us. 

For some reason when I import it into my existing project, and run it, the text boxes aren't appearing. I have an object set up to trigger a textevent when the player object collides with it, and I can hear the sound effects playing, and when I press E, I can hear that it's going to the next section, but I still can't see anything. Any ideas why? Sorry, I know that's kind of vague, but if there's any other info I can give you to help you help me, please let me know!

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Thank you :)!

Hmm, off the top of my head, it might have something to do with what layer you're creating the textboxes in (if you're using GMS2) or what depth (if you're using GMS1). It may be that the textboxes are getting drawn "under" everything.

Otherwise I think I'd have to know more about your project/see it for myself and tinker with the code. Feel free to send me the project file/additional info at friendlycosmonaut@gmail.com, or hit me up on Discord if you'd prefer a chat (FriendlyCosmonaut#1735)!

Thanks heaps! :) I'll shoot you an email with my project.

So I managed to get the text box to display by turning off this CRT shader I'm using. But it's very tiny - I'm assuming that's because of the scaling options in the Create event of the obj_textbox, so I just need to tweak those a little.