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Cool, the game's getting there.

The tutorial used to be serviceable, now it's also elegant. I think the last screen is still a pop-up which is a bit of a shame (https://imgur.com/8BLCsEy), don't hesitate to use the same inteface instead of a pop-up for the Victory screen as well.

I think it's still possible to get stuck behind an empty tile, it was in the entrance room of an area so it was not a case of being in the limit between two areas. By the way in most cases it does not matter but the transition between different parts can be annoying when you can't see a monster above while you're fighting against it.

I got this bug twice more or less at the same time and in the same place (and never otherwise) : https://imgur.com/bZuX1gb.

I think the only thing which is not that fun is that you can simply put your item on the floor then hide behind it, using it as a barricade, and the enemies can't do anything and will just wait to be killed. I'm not sure what the good solution is but I think that items not blocking the enemies at all would at very least not be worse.

Good job, I hope my points are decipherable enough.

Your points are decipherable and much appreciated! I will look into that error message you are getting, and It is a good point that I should avoid pop ups entirely when I can have the information be displayed in the same style as the tutorial. 

I’m hoping to rework how areas are loaded, to allow enemies and items to be seen and cross thresholds. I’m hoping the new system will also allow for simultaneous movement of all of the enemies after you move; making the slight hang before movement is allowed again less noticeable in areas.

Good idea on ultimately allowing enemies to cross items. In the future I would love to make the more intelligent creatures able to interact with the essence of items in order to cast spells as well. For now, with only one attack type, the game certainly can become TOO easy as you hide behind items. 

Thank you so much for your input CryptRat, it is properly helpful and I am honored you have taken the time to go into detail.