I tried the game out for a while, until the mansion, and here are my impressions:
- It's way too railroady: you get control taken away from you constantly, and cannot even visit places where the Plot(tm) isn't happening right now, always with some variance of "I have no reason to be there". It makes the game feel much smaller and frustrating.
- So far, the story goes so fast and with so little foreshadowing or explanation that everything feels like it happens because The Plot Requires It. Doomed hometown? Obligatory origin story. First party member? You need one. Guards ignore that you look like you are going to commit a murder? Story would halt otherwise.
- I really like how animated the cutscenes are for an RPGMaker game. Does a lot with very little, specially when walking about and little things happen without stopping the game, like a random box falling. It goes a long way in making the game feel more alive.