It continues to amaze me what people manage to do with this engine. Very nice work!
Dusk_Army
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Thanks for your input. I sort of see what you mean, and I'll try to address it (though, perhaps not immediately). When I get to the polishing phase, I'll try to expand on what's there and how the player interacts with it. It's probably never going to be wide open, but I can at least make it so that it doesn't feel as closed off.
Actually, might I start a discussion with you on the matter of linearity? I'd like to pick your brain on the subject, since you're the first person I've received that comment from (I've tested it with some close friends already).
The game does open up a little bit after the first chapter, though I suspect not to the degree that you might like. I've mostly allowed the player to backtrack to previous areas, and I intend to include optional areas as well (secret dungeons, bonus bosses, and the like). However, that kind of content isn't in the game yet. Basically, what I'd like to know is this: do you think the Game is too linear, or do you think the Story is too linear? I'd like the player to feel like they have agency, and knowing the answer to that would help me address that issue.
Alright, thank you for your thoughts on it. I'm glad at least one thing I did left a positive impression, even if you're not satisfied with the pacing and all. In particular, I might change the interaction with that guard; looking at it from an outside perspective, it is a bit... well, awkward, to say the least.
Hi, everyone! I recently got my first RPG to the point that I'm ready to share it with people, so I published what I've got so far. You can find the project here: https://dusk-army.itch.io/jewels-of-the-shattered-moon
Jewels of the Shattered Moon is a story-based RPG with an element-based combat system; think Final Fantasy, but with a greater level of consistency on what enemies are weak to fire and so on. I can't stress enough that the story comes first, though. It's sort of a high fantasy revenge quest that leads to a greater threat, with an emphasis on how the characters handle the situation.
I hope everyone that tries it enjoys it. Have a great day!




