Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Great puzzle game! Love the buttons. My only feedback is the other part of the UI: It was hard to find which  pawn i was selecting(maybe you could also select from the board) and that I was constantly trying to put the pawn before the action, this one may only be me though. I think its because in spanish (and english too, I think) you usually say the subject before the action ("Mable turned right") so while I was thinking the puzzles the solutions came out of my head in that format. 

That nitpick aside I had a fun time with your game!

(+1)

Thanks a lot for your feedback. Yhea i was not good in the tutorial for the order of actions. I was not able to drag from the screen for various technical reason (1 is the drag and drop is only UI in unreal engine, 2 the 3D world is ofset a lot and film by a camera projected onto the screen with a material so there is too much math calculation involve for the timeframe of the gamejam). But i understand the issue you got i need to make it more explainatory. Thanks a lot for the valuable feedback.

(+1)

Ho and for witch cell is selected when you put four mouse on tthe icon of a cell it's highlighted with a lignt into the 3D world but it's not explained so it's my fault.

Yeah I get you,  it's hard to make a game in 7 days!

I saw the highlight, but if there were 2 or more of the same time I had to use trial and error to figure out which one the one I wanted

(+1)

in the first place i wanted to add the name of the cell into it but i was not able to find an estethic way of doing it. And yhea you are right on this point it's a bit frustrating to find the good one. Thanks for the feedback it's realy constructive.