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(+1)

Parallax is still completely fucked and is bound to give someone a seizure.

Addition of a dash and backwards walking animation is great, but there's no reason not to just spamdash everywhere.

Combat feels a lot better, but the game ended abruptly for me, when the sensei couldn't come up to me and stuck in place shaking crazily.

Love your game, anon.

Not much has happened since last DD, but I'm glad you found the combat to be improved.

The parallax thing seem to only happen for certain people, I think it might be something spec related that I'm not taking into consideration. Would you mind posting specs?  (I assume it's related to the problem of the lord getting stuck too)

I appreciate you taking the time to try my demo again, I'm gonna get around to handing some new feedback your way too!

>Love your game, anon.

Y-you too. We're both gonna make it!!