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(+1)

This is a very promising game. You especially did a great job when designing puzzles and giving clues without saying too much!

The controls could be a little smoother but that’s already much better than many platformers imho.

My main issue is with hit boxes (especially explosive traps) which are very hard to predict in many situations. This tends to create a quite bad feeling of lack of precision and “unfairness”.

Yes, we agree. That's why we're going to rebuild the game from scratch keeping the best and knocking out what sucks. ;)

(+1)

You’re on my watchlist :) Can’t wait to see more!