Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

It's hard to comment on it since it's so early in development, but here's the things I ran into.

*The hover menu item that tells you about an item should be on top of all other inventory menus. It renders behind crafting, so I can't get any info on what I'm about to craft.
*The bed in your house looks like a dude, so I kept wondering why I had to talk to someone to end the day.
*Starting with a single seed seems odd. Maybe up it to 9 for that Harvest Moon feel?
*Doing everything is slow and innacurate. I know clearing my field *is* a chore, but it shouldn't *feel* like a chore.
*Amiga resolution destroys my eyes. You should expand your tileset as well, so that tiles can visually flow together rather than just ending suddenly.
*Wooden blocks went to my hotbar but stone blocks went to my inventory. Also I had a bed in my hotbar for some reason?
*You should have the game be playable with both mouse controls and keyboard controls. Also having a dedicated 'interact' button separate from the tool button would be cool.
*Closing the game crashes it.

Keep up the progress!

Thank you for the feedback, those are pretty much all known issues, I just need to work on it more