Another Bug. I was heading back to the village after the cave and the game crashed. This may be because I ignored the monsters so maybe it overloaded with gameobjects.
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When the game kicked you back to the title? Currently having an issue in the release version with this. I think Godot doesn't like how I'm storing certain nodes. Game objects get disabled when they're too far offscreen for performance reasons, so that shouldn't be the issue.
I'm looking into the issue though. :)