Cool, i've tried to break something and the only find i've found is mashing LMB, RMB and 1 will just lock you in place unable to move.
Combat did not feel very well, but it's an issue of those infinite small tweak to the animation lenghts and stamina drains.
Having two attacks disable enemies completely seems too OP, hell, even Sledgehammer charged attacks just neutralizes one enemy completely, since you can recharge it while he's down.
Spear charge missing should probably not play the rest of the animation.
Good job on fixing all the input stuff from the last time, keep at it.