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Pretty cool!

I wish the colors were a little more visually distinct. Blue/green/varoius shades of gray are a bit close, IMHO.

And it seems like the RNG can be a bit brutal. Maybe you could throw the player a bone in the beginning of the game and just prevent too long of a stream without generating a needed shape?

Thanks for playing!

Yeah, the colour scheme is a bit problematic, but I am really bad at choosing/recognising colours. If you have a nicer pallette in mind please share :)

Thanks for that idea. I guess I could add some logic to check for almost complete towers and help out a bit.