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(+1)

There were so many things on the screen like arrows and text and there were too many pages. At the first time it was very overwhelming and I thought how should I remember all this stuff but on the second time it wasn't actually that much and pretty easy to remember. I think its the first impression that makes it not so easy to understand. Maybe make smaller steps or make the tutorial interactive, without a instruction page.

In my games I try to avoid tutorials and make everything as intuitive as I can. Maybe try this approach too and see how it goes

(+1)

honestly my games are always too complicated and not intuitive at all. That's why the tutorial. Maybe i must lower the number of step on one page. Interactive tuto is good solution but very much time consuming so for the game jam was not possible. Thanks for the feedback it's instructive.