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(2 edits)

Known Bug #01 - Enemies spawn on top of units

Description: When there is little fog of war and enemies spawn, there is a chance an enemy will be created at a location occupied by an existing unit.

Threat Leve: Minor; enemy can be targeted or player unit can be moved from the double-occupied space

Steps to reproduce:

  • Move player units to reduce darkness/fog of war to a minimum
  • Wait for turn multiple of 3 (eg. turn 3, 6, 9, etc.), when enemies spawn
  • Rely on random chance to spawn enemy on occupied space

Fixed on: 4/12/21 (Hotfix 1.0.1)