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Hello everyone, fresh addition to the Holey Suit dev blog!  

I guess some of us on Itch.io had the eternal debate:  should  I also publish my game on Gamejolt?  Maybe most of us here publish on both sites, why the heck not?  

I did.  Nearly a month and a half after launch, I thought I'd do a quick analysis on how the game did on Itch.io & Gamejolt.  Drum rolls.... 

Itch.io


 Gamejolt



I'm afraid results aren't as good on Gamejolt!!  Why?  Well, for a start - Holey Suit got a feature spot on its initial release on Itch.io, which definitely helped!   Second, I struggled for a bit with the Gamejolt categories/hashtags system - the game was getting a poor conversion rate (i.e. only a few people were looking at the game page and then downloading it).

A month down the line though - you can notice both graphs ease in to slower download rates.  In October, I am getting roughly 5 to 6 downloads a day on average for both sites, although in general the game is still doing slightly better on Itch.io.  This tells me at least the game page is properly configured and people are finding & downloading the game.  Not an amazing download rate but steady, so I am very happy with that!

For a full fledged analysis, check out my dev blog!  I go in a lot more detail on the above & share tips on my strategy on both platforms:  https://hotchpotch.games/holey-suit-dev-blog-6

And of course, don't forget to check out the game!!!!! 

https://mitron.itch.io/holey-suit

Enjoy!