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(1 edit)

I tried the open source version, a few comments I don’t know how useful they could be.

Is there anyway to see keyebinds/what commands do? I don’t see a list anywhere and I feel as that would be useful in a game like this with hotkeys.

Can you do anything with the gears of destroyed mechs? It doesn’t seem like you can.

There doesn’t seem to be any way to beat the boss of the first campaign, the mech outguns and outspeeds whatever mech I throw at it.

How do saves work here? Characters I create disappear when I try to use them for a separate campaign.

Game is very fun, although I feel as if I’m missing something.

(+1)

These are very useful comments, thanks!

Currently the only way to see your hotkeys is to open the config.cfg file in a text editor. This is an oversight; I didn't think about seeing your hotkeys when making the hotkey system. I'll add a hotkey viewer to the next release.

You cannot currently do anything to the gears of destroyed meks.

Normally your character can only take part in one adventure at a time; when the adventure is finished, the character gets ejected and can then be loaded into a new campaign. There is currently no way to exit an adventure before the end, though I should probably add one. You can, however, find the ghcaramel folder and rename the backup_[character name].sav file to egg_[character name].sav. This will allow you to load the PC into a new adventure again.