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(+1)

I like the graphical presentation. The UI and environment look quite nice. I don't like the way you've animated your movement and turning. The acceleration in the animation makes it susceptible to causing motion sickness for viewers. This is harder to notice when you're playing it or if you don't get motion sickness, but it's something I had to fix in mine.

I'm not a massive arachnophobe, but jeeze, the dead spiders looming out the dark is creepy as. Not necessarily a bad thing. Just creepy.

The combat is simple, but functional; obviously some audio or screen effects might make it feel a bit more satisfying. I love the exploration bonus for healing, it makes planning how you map out the maze a more interesting decision.

The game over screen is nice. I'll never know what the win screen was, because that creeps the heck out of me.

Overall, very complete feeling, well done!

Thanks for the feedback. Do you have any specific recommendations for the motion sickness or some recommended reading? I'll do some searching either way. I didn't really think about that, so I appreciate the comment.

Did some research and it seems like the best things I could do are 1) use a more gradual easing function (cubic maybe?). 2) Options to turn off / adjust movement speed. 3) Options to change POV.

I also saw a thread that suggested more static UI elements would help. I was going to do that already, but interesting if that helps. I also wonder if the option to use onscreen buttons instead of keyboard helps as well.

(+1)

I'm no expert, I literally found it out by implementing it and having someone who was watching my stream go "OH THAT MAKES ME FEEL SICK STOP". I changed it so that the turning was just linear, which seem to fix it. Something about the speed up and slow down of the movement doesn't work well for some people, I guess.