Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

For sure! And if you wanna cut it for quick play you could always make it an optional rule/Scenario card where people can choose to bring in a slightly more robust combat back-and-forth

Also, I did really appreciate leaning into the "fill in the blanks" rulings of the basic rules, I love seeing that mentality permeate throughout even deeper explorations of the game's rules/conversions :)