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(+1)

The overall direction of this game was lovely!

A little more hand-holding is needed.
I got to the end without knowing the mechanics.
Although I realized what was going on at the last puzzle, I couldn't solve it.
I reset because I thought the fire fairy got yeeted.
It turns out I didn't retrieve the fire fairy at all! I got to see a new area, at least...
I suppose user errors are better than technical errors.

This is a jam submission and it is beatable, so I'd say you focused on the right areas.  
My main suggestion is to add cues for everything the player would want to know.

As for the experience, though? Great job!!! This was pleasant! :)
I hope you get a chance to make a full game one day,
I believe it would be really something. d(^^)

(+1)

Ahhh, thank you Roden!  좋아 I really appreciate the super thoughtful review and commentary!! You make all really valid points - definitely need more visual/auditory cues (or just a tutorial in general). I think if a player doesn't realize when a mechanic is in play or missing, that's a point to improve upon in game and visual design. :3

I'm super glad you enjoyed the experience though! 💖

Definitely, one day . . . I do hope to make a full game! ^ ㅡ^