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(+1)

I am EXCIIIIITED!!~ 

One question I did have, though. In the original game, when you start playing, there was the option to hide the icons showing which choice is associated with which stat. I chose that for my first playthrough, as it allowed me to focus on the content of the choices for my first time, rather than thinking about what stats they'd boost. For later playthroughs where I already had a clearer idea of which choices did what, and when I was more focused on getting specific outcomes, I turned the icons back on and it was helpful for that. It looks like the stat icons are on by default in the demo at least. and I kinda missed being able to hide them for my first run. Did I just miss seeing a choice or a button? Or is that option removed? 

Regardless, I am VERY much looking forward to this!

(+2)

We'll still have that in the full game, but for the demo, we wanted to showcase the system without hiding it. Same goes for skipping the FOD2 minigame -- in the full game you can just skip it if you don't enjoy it but for the demo we wanted to showcase it.

(+1)

Oh good. And yes, it's fair to want to have a simplified system that's features forward for the demo. Thanks for explaining. Again, super looking forward to this. The writing in Arcade Spirits 1 was one of the things that got me through the rough patches in the 2020 hell year.