Hi,
The game runs very slow, both in full screen and in a window. I got it running on my AMD A8-7000 CPU 8GB RAM and AMD 560XT GPU with a 2K 144Hz monitor. It's practically unplayable. I'll test it on some other PCs I have and update.
So I ran it on another computer and it ran fine. I wonder what caused the issue on the first one. Anyway, I played it a little bit and it's quite good and challenging. The controls could be a bit more precise though. And the sword reaction time is frustrating. The monsters come fast and fierce, while the first button press pulls out the sword and only the second makes the strike. Also, the spikes hurt from the sides is not fair ;-)
Love the art and the humorous writting.
How is Godot for making games? My kid wants to try it.
Thanks for trying it again, I'm assuming it's GPU and game engine related so it should be resolved in the next major engine update when the new rendering is implemented using Vulkan.
If you keep moving the sword won't be pulled each time you attack since the character sheaths the sword when idle.
Godot is great, it's lightweight and completely free and open-source.
There are many tutorial channels on YouTube. I recommend GDQuest and gamefromscratch's tutorials.