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It seems like you added colors, and even a CTF gamemode.
feeling hyped to start making maps for it again.

Glad you like the changes! More of them are underway! 

It would be nice if you could add the option to set the gravity/jump height of the players on any map you make, and use basic trigger blocks. Im trying to make a map where the blue side has to reach the end while the red side tries to stop them, and it would help if they didnt jump everywhere. it would also be ideal that the red spawns get closer to the blues' position (why trigger blocks are needed). I am able to do the map without these additions, but it would help!

First of all, I like your concept for the map, and I appreciate the effort you put into making it. However, I am very skeptical about the features you mention.

As for the trigger blocks, do you mean blocks that perform a certain action when you touch them? I'm afraid that would take a lot of work from my side, especially now that I am working on the online multiplayer.  Making action blocks would be close enough to making a new Garry's Mod (I mean, it would be cool, but is far from my currently set goals).

Making adjustable per-map gravity and other options has been mentioned before. So far, I avoided adding it, because it would cause uneven player experience. When you get used to a certain gravity, suddenly changing gravity throws players out of the game expertise they have gained by habit, and this frustrates them.

I'm sorry for not being much help, but please undestand it's important for me to consider the work/gain ratio for any proposed features. I like your suggestions and wish I could immediately get them done.