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lookin rad so far, as for feedback/bug reports from what I've played: 

it feels like it takes slightly too long to register the direction held for a special, as even when I made absolutely certain I held a direction first I would get the neutral special with Puna unless I held the direction for a while first, which felt unresponsive

I had a similar unresponsiveness issue in trying to turn around without moving when deliberately trying to throw a neutral special in the opposite direction, as I wouldn't turn around before firing it unless I held the dpad for long enough

the last and most glaring thing for me personally was not getting the second light attack to come out whenever I hit the button at what seemed to be the very end of the input window, instead I would end up either walking in place or doing nothing at all, I'm gonna try to attach a video of it but I haven't done so before on this website so bear with me if I goof it up

(+1)

Thanks for the feedback!
I will need to look into the code of directional inputs to make them more precise, you're not the only one who had issues.
That video is really helpful! My guess about what is happening is that the window to continue into 2nd light attack is longer than the light attack itself, so you're stuck in place while having already returned to idle/walk animations. This will be fixed as well!