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Thank you!

Music is kind of subjective, but I tend not to like harsh, high pitched tones too much.

You definitely did what you set out to do :)

That's interesting. What were you trying to make the rat's animation feel like?

I think it might be fun to have a third mode where the mines explode after three or four beeps.

Thanks for continuing to make interesting games :)

Hi chaoticnuketral, sorry for the late reply (i'm getting married in a week, so i really don't have a minute for me anymore ^^ ). For the music, i hope i can improve myself one day ^^.

About the rat's animation, i 'm not sure i've done something very realistic, maybe it's look like an animation of a cartoon dog or something... :-P

Thank you again for your interest in my games ! Can i follow you on twitter or something ?

Oh, congrats!

I don't have a twitter, sorry. I've been told to make one, so if I ever do, I'll let you know :)

As for music and animation, there are lots of solutions. You can find free stuff online or find talented people to help you out. You can also learn to do it yourself, but that's a little more time intensive.

I'll keep playing your games because I enjoy them, so please keep making them (when you have time, of course)

I got a twitter. I'm @RoslynFireheart

Thanks ^^.

For the animations, I have more or less difficulty to make them according to the points of view of the object or the character. I don't really like using existing stuff. Even if the music or the sfx don't sounds terrible, at least everything os homemade ^^.

Thanks again for your very very nice comments !!! It helps me a lot to keep doing my best to make games !! It's really cool that you have a twitter account now, i'll see that very soon :-)

I joined a game jam about all original assets, actually. It's the IDB jam, and it's a week long. They want you to use unity, but you don't have to.


And the nice comments: they're what I wished I'd gotten when I was first starting out (in writing, not programming, but you know)