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Nice mechanic, nails the theme. Intuitive visual cues for the enemies that are grabbed and fitting music + sound effetcs. The jumping to platforms are a bit clunky when friction on the edges stops the movement. Overall a good game!

Thanks for the feedback! Yes, the character controller could still use a bit of work regarding friction and platforming, I hadn't actually noticed until I saw bim playing it and then you mentioned it, I'll try to improve it for next time.