Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(1 edit) (+1)(-1)

Well... Technically, turning all the images, animations included, into 480p GIFs might make it possible to fit the entire game in 2GB or less. Seems like a lot of work to make the game look like something out of the 90s, mind. 

(+1)

The images have already been compressed to hell, that's why I couldn't continue. Any more compression and the images would be blobby messes.

It was largely a joke: 480p images with an 8bit color depth and animations of 5 to 10 frames each may or may not work, in a literal sense, but even if it did it wouldn't actually make sense. I can see someone trying though. And then everybody complaining about the shitty quality. 

(1 edit)

Fuck me sideways... 850*480 (480p in 16:9)*1/2(average compression for a lossless image)*30000 (approx number of images in the game)= ~6GB. That can't be right.