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Blender is a free open source game engine that, mostly, doesn't need typing coding, but does use code blocks.  Even with that, though, there's some typing coding.  It really all depends on what you're looking to do.  Also, after using Blender for a while and recently working with Godot, Godot is easier to work  with than Blender for different things.  For instance, if you want to have your player have a flashlight in a scene, you link the  flashlight scene to the player scene and make it a child of that camera and then, in the main scene, granted you linked the player scene to the main scene, your player would now have a flashlight.  In Blender, you would have to add several code blocks to the camera, player and, probably, flashlight and hope it worked.

blender doesnt do that,  what you did was download a plugin that allows to use code to be written in the script and export only in certain OS. The code is written in python, many plugins can not go pass python limits thus many people do not use Blender as a game engine.