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The does-not-take-self-seriously tone of the game is so delightful. 

Does the brick do anything? At first I thought it made the Monkey run in the opposite direction when you hit it, but that might have been a coincidence because I couldn't seem to make it happen again.

This is a really awesome basis of a system. Might be cool to add more items that give you more control in the weirdest ways.  It's almost like making everything feel like a chess pieces that cause interesting behaviors. Like a knight moves in L shapes, there could be items that redirect monkeys in interesting ways depending on what you hit them with. And also like how there's a thought that different items affect different entities differently. Lots of opportunity here!

Thank you!

The Brick is supposed to make the monkeys run away in the opposite direction, but it is only till they get out of the range of affect of the brick. You may also see some additional behavior when throwing a brick directly at a monkey (gasp!)

That is a very interesting idea!