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Isometric view is not known to be easy for platformers. I had a hard time with jump, even with the good platform. Simple take on the theme, but it works. Well done.

Thanks for the comment! And yes iso-platformer is hard (I don't think I'm doing than again xD) I spent probably 70% of the time figuring out issues with 2Dcolliders and raycast detection, just to get it working on a decent matter.