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I dig this!  The one thing I wish I could (or maybe it's there and I couldn't figure it out) is be able to set in advance how long I want the player to repeat the cycle before they come up. :)

EDIT: One other thing: right now, the enemies don't feel like a victory as much as a speed bump or a road block.  It'd be cool to get a smaller reward for every enemy you defeat, so even fighting feels like it's productive.

This comment 100% encapsulates what I want to say, especially the I dig this!  part.